While we still don’t know all that much about what’s going to be in Mass Effect: Andromeda, the development team has been fairly forthcoming about the process that has been taken in order to make the best game Bioware can make. Bioware’s Jos Hendriks recently took to Twitter to spell out just how difficult the process can be when starting from scratch. The process is especially hard when working within a big studio that has multiple team members all trying to get on the same page.
“Documentation…
Mass Effect Andromeda: Bioware Dev Explains The Finer Details of the Game’s Development

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